init
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80
runtime/adapters/bun.ts
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80
runtime/adapters/bun.ts
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import type {
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RuntimeContext,
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ProcHandle,
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CompatibleBodyInit,
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SpawnOptions,
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} from "../types";
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import { resolve } from "pathe"; // Unjs 标准:跨平台路径处理
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import { isCI } from "std-env";
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export const createBunRuntime = (): RuntimeContext => ({
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fs: {
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exists: (path) => Bun.file(path).exists(),
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// 返回标准 Response,极大简化了后续的文件解析逻辑
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read: async (path) => new Response(Bun.file(path)),
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write: async (path, data: CompatibleBodyInit) => {
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await Bun.write(path, data as any);
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},
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openWritable: (path) => {
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const file = Bun.file(path);
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// 利用 Bun.file().writer() 转换为符合 Web 标准的 WritableStream
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return new WritableStream({
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async write(chunk) {
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const writer = file.writer();
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writer.write(chunk);
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writer.flush();
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},
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});
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},
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mkdir: async (path, options) => {
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const fs = await import("node:fs/promises");
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await fs.mkdir(path, options);
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},
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remove: async (path) => {
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const fs = await import("node:fs/promises");
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await fs.rm(path, { recursive: true, force: true });
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},
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symlink: async (target, path) => {
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const fs = await import("node:fs/promises");
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await fs.symlink(target, path);
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},
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readdir: async (path) => {
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const fs = await import("node:fs/promises");
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return await fs.readdir(path);
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},
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stat: async (path) => {
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const { stat } = await import("node:fs/promises");
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const s = await stat(path);
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return {
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size: s.size,
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mtime: s.mtime,
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isDirectory: s.isDirectory(),
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};
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},
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},
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proc: {
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spawn: (args: string[], options: SpawnOptions = {}): ProcHandle => {
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// 核心改进:自动处理交互逻辑
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// 如果是在 CI 环境,强制使用 pipe 避免挂起;否则根据用户需求或自动选择
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const mode = options.stdio || (isCI ? "pipe" : "inherit");
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const process = Bun.spawn(args, {
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cwd: options.cwd,
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env: options.env,
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stdout: mode,
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stderr: mode,
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stdin: mode,
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});
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return {
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pid: process.pid,
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exited: process.exited,
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kill: (sig) => process.kill(sig as any),
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// 仅在非继承模式下暴露流,避免类型与行为冲突
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stdout: mode === "pipe" ? (process.stdout as any) : undefined,
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stderr: mode === "pipe" ? (process.stderr as any) : undefined,
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stdin: mode === "pipe" ? (process.stdin as any) : undefined,
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};
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},
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},
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});
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